Files
pgcat/src/client.rs

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/// Handle clients by pretending to be a PostgreSQL server.
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use bytes::{Buf, BufMut, BytesMut};
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use log::{debug, error, info, trace};
use std::collections::HashMap;
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use tokio::io::{split, AsyncReadExt, BufReader, ReadHalf, WriteHalf};
use tokio::net::TcpStream;
use tokio::sync::broadcast::Receiver;
use tokio::sync::mpsc::Sender;
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use crate::admin::{generate_server_info_for_admin, handle_admin};
use crate::config::{get_config, Address};
use crate::constants::*;
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use crate::errors::Error;
use crate::messages::*;
use crate::pool::{get_pool, ClientServerMap, ConnectionPool, PoolMode};
use crate::query_router::{Command, QueryRouter};
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use crate::server::Server;
use crate::stats::{get_reporter, Reporter};
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use crate::tls::Tls;
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use tokio_rustls::server::TlsStream;
/// Type of connection received from client.
enum ClientConnectionType {
Startup,
Tls,
CancelQuery,
}
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/// The client state. One of these is created per client.
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pub struct Client<S, T> {
/// The reads are buffered (8K by default).
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read: BufReader<S>,
/// We buffer the writes ourselves because we know the protocol
/// better than a stock buffer.
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write: T,
/// Internal buffer, where we place messages until we have to flush
/// them to the backend.
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buffer: BytesMut,
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/// Address
addr: std::net::SocketAddr,
/// The client was started with the sole reason to cancel another running query.
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cancel_mode: bool,
/// In transaction mode, the connection is released after each transaction.
/// Session mode has slightly higher throughput per client, but lower capacity.
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transaction_mode: bool,
/// For query cancellation, the client is given a random process ID and secret on startup.
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process_id: i32,
secret_key: i32,
/// Clients are mapped to servers while they use them. This allows a client
/// to connect and cancel a query.
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client_server_map: ClientServerMap,
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/// Client parameters, e.g. user, client_encoding, etc.
#[allow(dead_code)]
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parameters: HashMap<String, String>,
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/// Statistics
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stats: Reporter,
/// Clients want to talk to admin database.
admin: bool,
/// Last address the client talked to.
last_address_id: Option<usize>,
/// Last server process id we talked to.
last_server_id: Option<i32>,
/// Connected to server
connected_to_server: bool,
/// Name of the server pool for this client (This comes from the database name in the connection string)
pool_name: String,
/// Postgres user for this client (This comes from the user in the connection string)
username: String,
/// Application name for this client (defaults to pgcat)
application_name: String,
/// Used to notify clients about an impending shutdown
shutdown: Receiver<()>,
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}
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/// Client entrypoint.
pub async fn client_entrypoint(
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mut stream: TcpStream,
client_server_map: ClientServerMap,
shutdown: Receiver<()>,
drain: Sender<i32>,
admin_only: bool,
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) -> Result<(), Error> {
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// Figure out if the client wants TLS or not.
let addr = stream.peer_addr().unwrap();
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match get_startup::<TcpStream>(&mut stream).await {
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// Client requested a TLS connection.
Ok((ClientConnectionType::Tls, _)) => {
let config = get_config();
// TLS settings are configured, will setup TLS now.
if config.general.tls_certificate != None {
debug!("Accepting TLS request");
let mut yes = BytesMut::new();
yes.put_u8(b'S');
write_all(&mut stream, yes).await?;
// Negotiate TLS.
match startup_tls(stream, client_server_map, shutdown, admin_only).await {
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Ok(mut client) => {
info!("Client {:?} connected (TLS)", addr);
if !client.is_admin() {
let _ = drain.send(1).await;
}
let result = client.handle().await;
if !client.is_admin() {
let _ = drain.send(-1).await;
}
result
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}
Err(err) => Err(err),
}
}
// TLS is not configured, we cannot offer it.
else {
// Rejecting client request for TLS.
let mut no = BytesMut::new();
no.put_u8(b'N');
write_all(&mut stream, no).await?;
// Attempting regular startup. Client can disconnect now
// if they choose.
match get_startup::<TcpStream>(&mut stream).await {
// Client accepted unencrypted connection.
Ok((ClientConnectionType::Startup, bytes)) => {
let (read, write) = split(stream);
// Continue with regular startup.
match Client::startup(
read,
write,
addr,
bytes,
client_server_map,
shutdown,
admin_only,
)
.await
{
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Ok(mut client) => {
info!("Client {:?} connected (plain)", addr);
if !client.is_admin() {
let _ = drain.send(1).await;
}
let result = client.handle().await;
if !client.is_admin() {
let _ = drain.send(-1).await;
}
result
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}
Err(err) => Err(err),
}
}
// Client probably disconnected rejecting our plain text connection.
_ => Err(Error::ProtocolSyncError),
}
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}
}
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// Client wants to use plain connection without encryption.
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Ok((ClientConnectionType::Startup, bytes)) => {
let (read, write) = split(stream);
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// Continue with regular startup.
match Client::startup(
read,
write,
addr,
bytes,
client_server_map,
shutdown,
admin_only,
)
.await
{
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Ok(mut client) => {
info!("Client {:?} connected (plain)", addr);
if !client.is_admin() {
let _ = drain.send(1).await;
}
let result = client.handle().await;
if !client.is_admin() {
let _ = drain.send(-1).await;
}
result
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}
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Err(err) => Err(err),
}
}
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// Client wants to cancel a query.
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Ok((ClientConnectionType::CancelQuery, bytes)) => {
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let (read, write) = split(stream);
// Continue with cancel query request.
match Client::cancel(read, write, addr, bytes, client_server_map, shutdown).await {
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Ok(mut client) => {
info!("Client {:?} issued a cancel query request", addr);
if !client.is_admin() {
let _ = drain.send(1).await;
}
let result = client.handle().await;
if !client.is_admin() {
let _ = drain.send(-1).await;
}
result
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}
Err(err) => Err(err),
}
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}
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// Something failed, probably the socket.
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Err(err) => Err(err),
}
}
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/// Handle the first message the client sends.
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async fn get_startup<S>(stream: &mut S) -> Result<(ClientConnectionType, BytesMut), Error>
where
S: tokio::io::AsyncRead + std::marker::Unpin + tokio::io::AsyncWrite,
{
// Get startup message length.
let len = match stream.read_i32().await {
Ok(len) => len,
Err(_) => return Err(Error::ClientBadStartup),
};
// Get the rest of the message.
let mut startup = vec![0u8; len as usize - 4];
match stream.read_exact(&mut startup).await {
Ok(_) => (),
Err(_) => return Err(Error::ClientBadStartup),
};
let mut bytes = BytesMut::from(&startup[..]);
let code = bytes.get_i32();
match code {
// Client is requesting SSL (TLS).
SSL_REQUEST_CODE => Ok((ClientConnectionType::Tls, bytes)),
// Client wants to use plain text, requesting regular startup.
PROTOCOL_VERSION_NUMBER => Ok((ClientConnectionType::Startup, bytes)),
// Client is requesting to cancel a running query (plain text connection).
CANCEL_REQUEST_CODE => Ok((ClientConnectionType::CancelQuery, bytes)),
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// Something else, probably something is wrong and it's not our fault,
// e.g. badly implemented Postgres client.
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_ => Err(Error::ProtocolSyncError),
}
}
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/// Handle TLS connection negotiation.
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pub async fn startup_tls(
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stream: TcpStream,
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client_server_map: ClientServerMap,
shutdown: Receiver<()>,
admin_only: bool,
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) -> Result<Client<ReadHalf<TlsStream<TcpStream>>, WriteHalf<TlsStream<TcpStream>>>, Error> {
// Negotiate TLS.
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let tls = Tls::new()?;
let addr = stream.peer_addr().unwrap();
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let mut stream = match tls.acceptor.accept(stream).await {
Ok(stream) => stream,
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// TLS negotiation failed.
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Err(err) => {
error!("TLS negotiation failed: {:?}", err);
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return Err(Error::TlsError);
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}
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};
// TLS negotiation successful.
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// Continue with regular startup using encrypted connection.
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match get_startup::<TlsStream<TcpStream>>(&mut stream).await {
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// Got good startup message, proceeding like normal except we
// are encrypted now.
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Ok((ClientConnectionType::Startup, bytes)) => {
let (read, write) = split(stream);
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Client::startup(
read,
write,
addr,
bytes,
client_server_map,
shutdown,
admin_only,
)
.await
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}
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// Bad Postgres client.
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_ => Err(Error::ProtocolSyncError),
}
}
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impl<S, T> Client<S, T>
where
S: tokio::io::AsyncRead + std::marker::Unpin,
T: tokio::io::AsyncWrite + std::marker::Unpin,
{
pub fn is_admin(&self) -> bool {
self.admin
}
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/// Handle Postgres client startup after TLS negotiation is complete
/// or over plain text.
pub async fn startup(
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mut read: S,
mut write: T,
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addr: std::net::SocketAddr,
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bytes: BytesMut, // The rest of the startup message.
client_server_map: ClientServerMap,
shutdown: Receiver<()>,
admin_only: bool,
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) -> Result<Client<S, T>, Error> {
let config = get_config();
let stats = get_reporter();
let parameters = parse_startup(bytes.clone())?;
// These two parameters are mandatory by the protocol.
let pool_name = match parameters.get("database") {
Some(db) => db,
None => return Err(Error::ClientError),
};
let username = match parameters.get("user") {
Some(user) => user,
None => return Err(Error::ClientError),
};
let application_name = match parameters.get("application_name") {
Some(application_name) => application_name,
None => "pgcat",
};
let admin = ["pgcat", "pgbouncer"]
.iter()
.filter(|db| *db == &pool_name)
.count()
== 1;
// Kick any client that's not admin while we're in admin-only mode.
if !admin && admin_only {
debug!(
"Rejecting non-admin connection to {} when in admin only mode",
pool_name
);
error_response_terminal(
&mut write,
&format!("terminating connection due to administrator command"),
)
.await?;
return Err(Error::ShuttingDown);
}
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// Generate random backend ID and secret key
let process_id: i32 = rand::random();
let secret_key: i32 = rand::random();
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// Perform MD5 authentication.
// TODO: Add SASL support.
let salt = md5_challenge(&mut write).await?;
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let code = match read.read_u8().await {
Ok(p) => p,
Err(_) => return Err(Error::SocketError),
};
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// PasswordMessage
if code as char != 'p' {
debug!("Expected p, got {}", code as char);
return Err(Error::ProtocolSyncError);
}
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let len = match read.read_i32().await {
Ok(len) => len,
Err(_) => return Err(Error::SocketError),
};
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let mut password_response = vec![0u8; (len - 4) as usize];
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match read.read_exact(&mut password_response).await {
Ok(_) => (),
Err(_) => return Err(Error::SocketError),
};
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// Authenticate admin user.
let (transaction_mode, server_info) = if admin {
// Compare server and client hashes.
let password_hash = md5_hash_password(
&config.general.admin_username,
&config.general.admin_password,
&salt,
);
if password_hash != password_response {
debug!("Password authentication failed");
wrong_password(&mut write, username).await?;
return Err(Error::ClientError);
}
(false, generate_server_info_for_admin())
}
// Authenticate normal user.
else {
let pool = match get_pool(pool_name.clone(), username.clone()) {
Some(pool) => pool,
None => {
error_response(
&mut write,
&format!(
"No pool configured for database: {:?}, user: {:?}",
pool_name, username
),
)
.await?;
return Err(Error::ClientError);
}
};
// Compare server and client hashes.
let password_hash = md5_hash_password(&username, &pool.settings.user.password, &salt);
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if password_hash != password_response {
debug!("Password authentication failed");
wrong_password(&mut write, username).await?;
return Err(Error::ClientError);
}
let transaction_mode = pool.settings.pool_mode == PoolMode::Transaction;
(transaction_mode, pool.server_info())
};
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debug!("Password authentication successful");
auth_ok(&mut write).await?;
write_all(&mut write, server_info).await?;
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backend_key_data(&mut write, process_id, secret_key).await?;
ready_for_query(&mut write).await?;
trace!("Startup OK");
return Ok(Client {
read: BufReader::new(read),
write: write,
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addr,
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buffer: BytesMut::with_capacity(8196),
cancel_mode: false,
transaction_mode,
process_id,
secret_key,
client_server_map,
parameters: parameters.clone(),
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stats: stats,
admin: admin,
last_address_id: None,
last_server_id: None,
pool_name: pool_name.clone(),
username: username.clone(),
application_name: application_name.to_string(),
shutdown,
connected_to_server: false,
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});
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}
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/// Handle cancel request.
pub async fn cancel(
read: S,
write: T,
addr: std::net::SocketAddr,
mut bytes: BytesMut, // The rest of the startup message.
client_server_map: ClientServerMap,
shutdown: Receiver<()>,
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) -> Result<Client<S, T>, Error> {
let process_id = bytes.get_i32();
let secret_key = bytes.get_i32();
return Ok(Client {
read: BufReader::new(read),
write: write,
addr,
buffer: BytesMut::with_capacity(8196),
cancel_mode: true,
transaction_mode: false,
process_id,
secret_key,
client_server_map,
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parameters: HashMap::new(),
stats: get_reporter(),
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admin: false,
last_address_id: None,
last_server_id: None,
pool_name: String::from("undefined"),
username: String::from("undefined"),
application_name: String::from("undefined"),
shutdown,
connected_to_server: false,
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});
}
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/// Handle a connected and authenticated client.
pub async fn handle(&mut self) -> Result<(), Error> {
// The client wants to cancel a query it has issued previously.
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if self.cancel_mode {
trace!("Sending CancelRequest");
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let (process_id, secret_key, address, port) = {
let guard = self.client_server_map.lock();
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match guard.get(&(self.process_id, self.secret_key)) {
// Drop the mutex as soon as possible.
// We found the server the client is using for its query
// that it wants to cancel.
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Some((process_id, secret_key, address, port)) => (
process_id.clone(),
secret_key.clone(),
address.clone(),
*port,
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),
// The client doesn't know / got the wrong server,
// we're closing the connection for security reasons.
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None => return Ok(()),
}
};
// Opens a new separate connection to the server, sends the backend_id
// and secret_key and then closes it for security reasons. No other interactions
// take place.
return Ok(Server::cancel(&address, port, process_id, secret_key).await?);
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}
// The query router determines where the query is going to go,
// e.g. primary, replica, which shard.
let mut query_router = QueryRouter::new();
self.stats.client_register(
self.process_id,
self.pool_name.clone(),
self.username.clone(),
self.application_name.clone(),
);
// Our custom protocol loop.
// We expect the client to either start a transaction with regular queries
// or issue commands for our sharding and server selection protocol.
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loop {
trace!(
"Client idle, waiting for message, transaction mode: {}",
self.transaction_mode
);
// Read a complete message from the client, which normally would be
// either a `Q` (query) or `P` (prepare, extended protocol).
// We can parse it here before grabbing a server from the pool,
// in case the client is sending some custom protocol messages, e.g.
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// SET SHARDING KEY TO 'bigint';
let mut message = tokio::select! {
_ = self.shutdown.recv() => {
if !self.admin {
error_response_terminal(
&mut self.write,
&format!("terminating connection due to administrator command")
).await?;
return Ok(())
}
// Admin clients ignore shutdown.
else {
read_message(&mut self.read).await?
}
},
message_result = read_message(&mut self.read) => message_result?
};
match message[0] as char {
// Buffer extended protocol messages even if we do not have
// a server connection yet. Hopefully, when we get the S message
// we'll be able to allocate a connection. Also, clients do not expect
// the server to respond to these messages so even if we were not able to
// allocate a connection, we wouldn't be able to send back an error message
// to the client so we buffer them and defer the decision to error out or not
// to when we get the S message
'P' | 'B' | 'D' | 'E' => {
self.buffer.put(&message[..]);
continue;
}
'X' => {
debug!("Client disconnecting");
return Ok(());
}
_ => (),
}
// Handle admin database queries.
if self.admin {
debug!("Handling admin command");
handle_admin(&mut self.write, message, self.client_server_map.clone()).await?;
continue;
}
// Get a pool instance referenced by the most up-to-date
// pointer. This ensures we always read the latest config
// when starting a query.
let pool = match get_pool(self.pool_name.clone(), self.username.clone()) {
Some(pool) => pool,
None => {
error_response(
&mut self.write,
&format!(
"No pool configured for database: {:?}, user: {:?}",
self.pool_name, self.username
),
)
.await?;
return Err(Error::ClientError);
}
};
query_router.update_pool_settings(pool.settings.clone());
let current_shard = query_router.shard();
// Handle all custom protocol commands, if any.
match query_router.try_execute_command(message.clone()) {
// Normal query, not a custom command.
None => {
if query_router.query_parser_enabled() {
query_router.infer_role(message.clone());
}
}
// SET SHARD TO
Some((Command::SetShard, _)) => {
// Selected shard is not configured.
if query_router.shard() >= pool.shards() {
// Set the shard back to what it was.
query_router.set_shard(current_shard);
error_response(
&mut self.write,
&format!(
"shard {} is more than configured {}, staying on shard {}",
query_router.shard(),
pool.shards(),
current_shard,
),
)
.await?;
} else {
custom_protocol_response_ok(&mut self.write, "SET SHARD").await?;
}
continue;
}
// SET PRIMARY READS TO
Some((Command::SetPrimaryReads, _)) => {
custom_protocol_response_ok(&mut self.write, "SET PRIMARY READS").await?;
continue;
}
// SET SHARDING KEY TO
Some((Command::SetShardingKey, _)) => {
custom_protocol_response_ok(&mut self.write, "SET SHARDING KEY").await?;
continue;
}
// SET SERVER ROLE TO
Some((Command::SetServerRole, _)) => {
custom_protocol_response_ok(&mut self.write, "SET SERVER ROLE").await?;
continue;
}
// SHOW SERVER ROLE
Some((Command::ShowServerRole, value)) => {
show_response(&mut self.write, "server role", &value).await?;
continue;
}
// SHOW SHARD
Some((Command::ShowShard, value)) => {
show_response(&mut self.write, "shard", &value).await?;
continue;
}
// SHOW PRIMARY READS
Some((Command::ShowPrimaryReads, value)) => {
show_response(&mut self.write, "primary reads", &value).await?;
continue;
}
};
debug!("Waiting for connection from pool");
// Grab a server from the pool.
let connection = match pool
.get(query_router.shard(), query_router.role(), self.process_id)
.await
{
Ok(conn) => {
debug!("Got connection from pool");
conn
}
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Err(err) => {
// Client is attempting to get results from the server,
// but we were unable to grab a connection from the pool
// We'll send back an error message and clean the extended
// protocol buffer
if message[0] as char == 'S' {
error!("Got Sync message but failed to get a connection from the pool");
self.buffer.clear();
}
error_response(&mut self.write, "could not get connection from the pool")
.await?;
error!("Could not get connection from pool: {{ pool_name: {:?}, username: {:?}, shard: {:?}, role: \"{:?}\", error: \"{:?}\" }}",
self.pool_name.clone(), self.username.clone(), query_router.shard(), query_router.role(), err);
continue;
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}
};
let mut reference = connection.0;
let address = connection.1;
let server = &mut *reference;
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// Server is assigned to the client in case the client wants to
// cancel a query later.
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server.claim(self.process_id, self.secret_key);
self.connected_to_server = true;
// Update statistics
self.stats
.client_active(self.process_id, server.server_id());
self.last_address_id = Some(address.id);
self.last_server_id = Some(server.server_id());
debug!(
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"Client {:?} talking to server {:?}",
self.addr,
server.address()
);
// TODO: investigate other parameters and set them too.
// Set application_name.
server.set_name(&self.application_name).await?;
// Transaction loop. Multiple queries can be issued by the client here.
// The connection belongs to the client until the transaction is over,
// or until the client disconnects if we are in session mode.
//
// If the client is in session mode, no more custom protocol
// commands will be accepted.
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loop {
let mut message = if message.len() == 0 {
trace!("Waiting for message inside transaction or in session mode");
match read_message(&mut self.read).await {
Ok(message) => message,
Err(err) => {
// Client disconnected inside a transaction.
// Clean up the server and re-use it.
server.checkin_cleanup().await?;
return Err(err);
}
}
} else {
let msg = message.clone();
message.clear();
msg
};
// The message will be forwarded to the server intact. We still would like to
// parse it below to figure out what to do with it.
let original = message.clone();
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let code = message.get_u8() as char;
let _len = message.get_i32() as usize;
trace!("Message: {}", code);
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match code {
// ReadyForQuery
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'Q' => {
debug!("Sending query to server");
self.send_and_receive_loop(code, original, server, &address, &pool)
.await?;
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if !server.in_transaction() {
// Report transaction executed statistics.
self.stats.transaction(self.process_id, server.server_id());
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// Release server back to the pool if we are in transaction mode.
// If we are in session mode, we keep the server until the client disconnects.
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if self.transaction_mode {
break;
}
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}
}
// Terminate
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'X' => {
server.checkin_cleanup().await?;
self.release();
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return Ok(());
}
// Parse
// The query with placeholders is here, e.g. `SELECT * FROM users WHERE email = $1 AND active = $2`.
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'P' => {
self.buffer.put(&original[..]);
}
// Bind
// The placeholder's replacements are here, e.g. 'user@email.com' and 'true'
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'B' => {
self.buffer.put(&original[..]);
}
// Describe
// Command a client can issue to describe a previously prepared named statement.
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'D' => {
self.buffer.put(&original[..]);
}
// Execute
// Execute a prepared statement prepared in `P` and bound in `B`.
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'E' => {
self.buffer.put(&original[..]);
}
// Sync
// Frontend (client) is asking for the query result now.
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'S' => {
debug!("Sending query to server");
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self.buffer.put(&original[..]);
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// Clone after freeze does not allocate
let first_message_code = (*self.buffer.get(0).unwrap_or(&0)) as char;
// Almost certainly true
if first_message_code == 'P' {
// Message layout
// P followed by 32 int followed by null-terminated statement name
// So message code should be in offset 0 of the buffer, first character
// in prepared statement name would be index 5
let first_char_in_name = *self.buffer.get(5).unwrap_or(&0);
if first_char_in_name != 0 {
// This is a named prepared statement
// Server connection state will need to be cleared at checkin
server.mark_dirty();
}
}
self.send_and_receive_loop(
code,
self.buffer.clone(),
server,
&address,
&pool,
)
.await?;
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self.buffer.clear();
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if !server.in_transaction() {
self.stats.transaction(self.process_id, server.server_id());
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// Release server back to the pool if we are in transaction mode.
// If we are in session mode, we keep the server until the client disconnects.
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if self.transaction_mode {
break;
}
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}
}
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// CopyData
'd' => {
// Forward the data to the server,
// don't buffer it since it can be rather large.
self.send_server_message(server, original, &address, &pool)
.await?;
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}
// CopyDone or CopyFail
// Copy is done, successfully or not.
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'c' | 'f' => {
self.send_server_message(server, original, &address, &pool)
.await?;
let response = self.receive_server_message(server, &address, &pool).await?;
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match write_all_half(&mut self.write, response).await {
Ok(_) => (),
Err(err) => {
server.mark_bad();
return Err(err);
}
};
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if !server.in_transaction() {
self.stats.transaction(self.process_id, server.server_id());
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// Release server back to the pool if we are in transaction mode.
// If we are in session mode, we keep the server until the client disconnects.
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if self.transaction_mode {
break;
}
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}
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}
// Some unexpected message. We either did not implement the protocol correctly
// or this is not a Postgres client we're talking to.
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_ => {
error!("Unexpected code: {}", code);
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}
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}
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}
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// The server is no longer bound to us, we can't cancel it's queries anymore.
debug!("Releasing server back into the pool");
server.checkin_cleanup().await?;
self.stats.server_idle(server.server_id());
self.connected_to_server = false;
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self.release();
self.stats.client_idle(self.process_id);
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}
}
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/// Release the server from the client: it can't cancel its queries anymore.
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pub fn release(&self) {
let mut guard = self.client_server_map.lock();
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guard.remove(&(self.process_id, self.secret_key));
}
async fn send_and_receive_loop(
&mut self,
code: char,
message: BytesMut,
server: &mut Server,
address: &Address,
pool: &ConnectionPool,
) -> Result<(), Error> {
debug!("Sending {} to server", code);
self.send_server_message(server, message, &address, &pool)
.await?;
// Read all data the server has to offer, which can be multiple messages
// buffered in 8196 bytes chunks.
loop {
let response = self.receive_server_message(server, &address, &pool).await?;
match write_all_half(&mut self.write, response).await {
Ok(_) => (),
Err(err) => {
server.mark_bad();
return Err(err);
}
};
if !server.is_data_available() {
break;
}
}
// Report query executed statistics.
self.stats.query(self.process_id, server.server_id());
Ok(())
}
async fn send_server_message(
&self,
server: &mut Server,
message: BytesMut,
address: &Address,
pool: &ConnectionPool,
) -> Result<(), Error> {
match server.send(message).await {
Ok(_) => Ok(()),
Err(err) => {
pool.ban(address, self.process_id);
Err(err)
}
}
}
async fn receive_server_message(
&mut self,
server: &mut Server,
address: &Address,
pool: &ConnectionPool,
) -> Result<BytesMut, Error> {
if pool.settings.user.statement_timeout > 0 {
match tokio::time::timeout(
tokio::time::Duration::from_millis(pool.settings.user.statement_timeout),
server.recv(),
)
.await
{
Ok(result) => match result {
Ok(message) => Ok(message),
Err(err) => {
pool.ban(address, self.process_id);
error_response_terminal(
&mut self.write,
&format!("error receiving data from server: {:?}", err),
)
.await?;
Err(err)
}
},
Err(_) => {
error!(
"Statement timeout while talking to {:?} with user {}",
address, pool.settings.user.username
);
server.mark_bad();
pool.ban(address, self.process_id);
error_response_terminal(&mut self.write, "pool statement timeout").await?;
Err(Error::StatementTimeout)
}
}
} else {
match server.recv().await {
Ok(message) => Ok(message),
Err(err) => {
pool.ban(address, self.process_id);
error_response_terminal(
&mut self.write,
&format!("error receiving data from server: {:?}", err),
)
.await?;
Err(err)
}
}
}
}
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}
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impl<S, T> Drop for Client<S, T> {
fn drop(&mut self) {
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let mut guard = self.client_server_map.lock();
guard.remove(&(self.process_id, self.secret_key));
// Dirty shutdown
// TODO: refactor, this is not the best way to handle state management.
self.stats.client_disconnecting(self.process_id);
if self.connected_to_server && self.last_server_id.is_some() {
self.stats.server_idle(self.last_server_id.unwrap());
}
}
}