Report waiting time only for currently waiting clients (#678)

The pool maxwait metric currently operates differently from Pgbouncer.

The way it operates today is that we keep track of max_wait on each connected client, when SHOW POOLS query is made, we go over the connected clients and we get the max of max_wait times among clients. This means the pool maxwait will never reset, it will always be monotonically increasing until the client with the highest maxwait disconnects.

This PR changes this behavior, by keeping track of the wait_start time on each client, when a client goes into WAITING state, we record the time offset from connect_time. When we either successfully or unsuccessfully checkout a connection from the pool, we reset the wait_start time.

When SHOW POOLS query is made, we go over all connected clients and we only consider clients whose wait_start is non-zero, for clients that have non-zero wait times, we compare them and report the maximum waiting time as maxwait for the pool.
This commit is contained in:
Mostafa Abdelraouf
2024-01-18 11:57:28 -06:00
committed by GitHub
parent dc4d6edf17
commit e1e4929d43
4 changed files with 56 additions and 24 deletions

View File

@@ -769,7 +769,6 @@ impl ConnectionPool {
);
self.ban(address, BanReason::FailedCheckout, Some(client_stats));
address.stats.error();
client_stats.idle();
client_stats.checkout_error();
continue;
}
@@ -788,7 +787,7 @@ impl ConnectionPool {
// Health checks are pretty expensive.
if !require_healthcheck {
let checkout_time = now.elapsed().as_micros() as u64;
client_stats.checkout_time(checkout_time);
client_stats.checkout_success();
server
.stats()
.checkout_time(checkout_time, client_stats.application_name());
@@ -802,7 +801,7 @@ impl ConnectionPool {
.await
{
let checkout_time = now.elapsed().as_micros() as u64;
client_stats.checkout_time(checkout_time);
client_stats.checkout_success();
server
.stats()
.checkout_time(checkout_time, client_stats.application_name());
@@ -814,10 +813,7 @@ impl ConnectionPool {
}
}
client_stats.idle();
let checkout_time = now.elapsed().as_micros() as u64;
client_stats.checkout_time(checkout_time);
client_stats.checkout_success();
Err(Error::AllServersDown)
}
@@ -843,7 +839,7 @@ impl ConnectionPool {
Ok(res) => match res {
Ok(_) => {
let checkout_time: u64 = start.elapsed().as_micros() as u64;
client_info.checkout_time(checkout_time);
client_info.checkout_success();
server
.stats()
.checkout_time(checkout_time, client_info.application_name());

View File

@@ -41,6 +41,11 @@ pub struct ClientStats {
/// Maximum time spent waiting for a connection from pool, measures in microseconds
pub max_wait_time: Arc<AtomicU64>,
// Time when the client started waiting for a connection from pool, measures in microseconds
// We use connect_time as the reference point for this value
// U64 can represent ~5850 centuries in microseconds, so we should be fine
pub wait_start_us: Arc<AtomicU64>,
/// Current state of the client
pub state: Arc<AtomicClientState>,
@@ -64,6 +69,7 @@ impl Default for ClientStats {
pool_name: String::new(),
total_wait_time: Arc::new(AtomicU64::new(0)),
max_wait_time: Arc::new(AtomicU64::new(0)),
wait_start_us: Arc::new(AtomicU64::new(0)),
state: Arc::new(AtomicClientState::new(ClientState::Idle)),
transaction_count: Arc::new(AtomicU64::new(0)),
query_count: Arc::new(AtomicU64::new(0)),
@@ -111,6 +117,9 @@ impl ClientStats {
/// Reports a client is waiting for a connection
pub fn waiting(&self) {
let wait_start = self.connect_time.elapsed().as_micros() as u64;
self.wait_start_us.store(wait_start, Ordering::Relaxed);
self.state.store(ClientState::Waiting, Ordering::Relaxed);
}
@@ -122,6 +131,13 @@ impl ClientStats {
/// Reports a client has failed to obtain a connection from a connection pool
pub fn checkout_error(&self) {
self.state.store(ClientState::Idle, Ordering::Relaxed);
self.update_wait_times();
}
/// Reports a client has succeeded in obtaining a connection from a connection pool
pub fn checkout_success(&self) {
self.state.store(ClientState::Active, Ordering::Relaxed);
self.update_wait_times();
}
/// Reports a client has had the server assigned to it be banned
@@ -130,12 +146,26 @@ impl ClientStats {
self.error_count.fetch_add(1, Ordering::Relaxed);
}
/// Reporters the time spent by a client waiting to get a healthy connection from the pool
pub fn checkout_time(&self, microseconds: u64) {
fn update_wait_times(&self) {
if self.wait_start_us.load(Ordering::Relaxed) == 0 {
return;
}
let wait_time_us = self.get_current_wait_time_us();
self.total_wait_time
.fetch_add(microseconds, Ordering::Relaxed);
.fetch_add(wait_time_us, Ordering::Relaxed);
self.max_wait_time
.fetch_max(microseconds, Ordering::Relaxed);
.fetch_max(wait_time_us, Ordering::Relaxed);
self.wait_start_us.store(0, Ordering::Relaxed);
}
pub fn get_current_wait_time_us(&self) -> u64 {
let wait_start_us = self.wait_start_us.load(Ordering::Relaxed);
let microseconds_since_connection_epoch = self.connect_time.elapsed().as_micros() as u64;
if wait_start_us == 0 || microseconds_since_connection_epoch < wait_start_us {
return 0;
}
microseconds_since_connection_epoch - wait_start_us
}
/// Report a query executed by a client against a server

View File

@@ -64,8 +64,11 @@ impl PoolStats {
ClientState::Idle => pool_stats.cl_idle += 1,
ClientState::Waiting => pool_stats.cl_waiting += 1,
}
let max_wait = client.max_wait_time.load(Ordering::Relaxed);
pool_stats.maxwait = std::cmp::max(pool_stats.maxwait, max_wait);
let wait_start_us = client.wait_start_us.load(Ordering::Relaxed);
if wait_start_us > 0 {
let wait_time_us = client.get_current_wait_time_us();
pool_stats.maxwait = std::cmp::max(pool_stats.maxwait, wait_time_us);
}
}
None => debug!("Client from an obselete pool"),
}