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* Refactor stats to use atomics When we are dealing with a high number of connections, generated stats cannot be consumed fast enough by the stats collector loop. This makes the stats subsystem inconsistent and a log of warning messages are thrown due to unregistered server/clients. This change refactors the stats subsystem so it uses atomics: - Now counters are handled using U64 atomics - Event system is dropped and averages are calculated using a loop every 15 seconds. - Now, instead of snapshots being generated ever second we keep track of servers/clients that have registered. Each pool/server/client has its own instance of the counter and makes changes directly, instead of adding an event that gets processed later. * Manually mplement Hash/Eq in `config::Address` ignoring stats * Add tests for client connection counters * Allow connecting to dockerized dev pgcat from the host * stats: Decrease cl_idle when idle socket disconnects
40 KiB
40 KiB