mirror of
https://github.com/postgresml/pgcat.git
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473 lines
16 KiB
Rust
473 lines
16 KiB
Rust
/// Pooling, failover and banlist.
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use async_trait::async_trait;
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use bb8::{ManageConnection, Pool, PooledConnection};
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use bytes::BytesMut;
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use chrono::naive::NaiveDateTime;
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use log::{debug, error, info, warn};
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use parking_lot::{Mutex, RwLock};
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use std::collections::HashMap;
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use std::sync::Arc;
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use std::time::Instant;
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use crate::config::{get_config, Address, Role, User};
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use crate::errors::Error;
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use crate::server::Server;
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use crate::stats::Reporter;
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pub type BanList = Arc<RwLock<Vec<HashMap<Address, NaiveDateTime>>>>;
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pub type ClientServerMap = Arc<Mutex<HashMap<(i32, i32), (i32, i32, String, String)>>>;
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/// The globally accessible connection pool.
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#[derive(Clone, Debug)]
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pub struct ConnectionPool {
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databases: Vec<Vec<Pool<ServerPool>>>,
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addresses: Vec<Vec<Address>>,
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round_robin: usize,
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banlist: BanList,
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stats: Reporter,
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}
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impl ConnectionPool {
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/// Construct the connection pool from the configuration.
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pub async fn from_config(
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client_server_map: ClientServerMap,
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stats: Reporter,
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) -> ConnectionPool {
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let config = get_config();
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let mut shards = Vec::new();
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let mut addresses = Vec::new();
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let mut banlist = Vec::new();
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let mut address_id = 0;
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let mut shard_ids = config
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.shards
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.clone()
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.into_keys()
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.map(|x| x.to_string())
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.collect::<Vec<String>>();
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shard_ids.sort_by_key(|k| k.parse::<i64>().unwrap());
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for shard_idx in shard_ids {
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let shard = &config.shards[&shard_idx];
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let mut pools = Vec::new();
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let mut servers = Vec::new();
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let mut replica_number = 0;
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for server in shard.servers.iter() {
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let role = match server.2.as_ref() {
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"primary" => Role::Primary,
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"replica" => Role::Replica,
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_ => {
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error!("Config error: server role can be 'primary' or 'replica', have: '{}'. Defaulting to 'replica'.", server.2);
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Role::Replica
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}
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};
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let address = Address {
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id: address_id,
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host: server.0.clone(),
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port: server.1.to_string(),
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role: role,
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replica_number,
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shard: shard_idx.parse::<usize>().unwrap(),
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};
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address_id += 1;
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if role == Role::Replica {
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replica_number += 1;
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}
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let manager = ServerPool::new(
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address.clone(),
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config.user.clone(),
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&shard.database,
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client_server_map.clone(),
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stats.clone(),
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);
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let pool = Pool::builder()
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.max_size(config.general.pool_size)
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.connection_timeout(std::time::Duration::from_millis(
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config.general.connect_timeout,
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))
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.test_on_check_out(false)
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.build(manager)
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.await
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.unwrap();
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pools.push(pool);
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servers.push(address);
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}
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shards.push(pools);
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addresses.push(servers);
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banlist.push(HashMap::new());
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}
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assert_eq!(shards.len(), addresses.len());
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let address_len = addresses.len();
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ConnectionPool {
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databases: shards,
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addresses: addresses,
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round_robin: rand::random::<usize>() % address_len, // Start at a random replica
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banlist: Arc::new(RwLock::new(banlist)),
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stats: stats,
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}
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}
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/// Connect to all shards and grab server information.
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/// Return server information we will pass to the clients
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/// when they connect.
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/// This also warms up the pool for clients that connect when
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/// the pooler starts up.
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pub async fn validate(&mut self) -> Result<BytesMut, Error> {
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let mut server_infos = Vec::new();
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let stats = self.stats.clone();
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for shard in 0..self.shards() {
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for _ in 0..self.servers(shard) {
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// To keep stats consistent.
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let fake_process_id = 0;
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let connection = match self.get(shard, None, fake_process_id).await {
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Ok(conn) => conn,
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Err(err) => {
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error!("Shard {} down or misconfigured: {:?}", shard, err);
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continue;
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}
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};
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let mut proxy = connection.0;
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let address = connection.1;
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let server = &mut *proxy;
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let server_info = server.server_info();
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stats.client_disconnecting(fake_process_id, address.id);
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if server_infos.len() > 0 {
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// Compare against the last server checked.
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if server_info != server_infos[server_infos.len() - 1] {
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warn!(
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"{:?} has different server configuration than the last server",
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address
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);
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}
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}
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server_infos.push(server_info);
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}
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}
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// TODO: compare server information to make sure
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// all shards are running identical configurations.
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if server_infos.len() == 0 {
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return Err(Error::AllServersDown);
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}
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Ok(server_infos[0].clone())
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}
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/// Get a connection from the pool.
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pub async fn get(
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&mut self,
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shard: usize,
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role: Option<Role>,
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process_id: i32,
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) -> Result<(PooledConnection<'_, ServerPool>, Address), Error> {
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let now = Instant::now();
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let addresses = &self.addresses[shard];
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let mut allowed_attempts = match role {
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// Primary-specific queries get one attempt, if the primary is down,
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// nothing we should do about it I think. It's dangerous to retry
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// write queries.
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Some(Role::Primary) => 1,
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// Replicas get to try as many times as there are replicas
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// and connections in the pool.
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_ => addresses.len(),
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};
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debug!("Allowed attempts for {:?}: {}", role, allowed_attempts);
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let exists = match role {
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Some(role) => addresses.iter().filter(|addr| addr.role == role).count() > 0,
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None => true,
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};
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if !exists {
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error!("Requested role {:?}, but none are configured", role);
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return Err(Error::BadConfig);
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}
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while allowed_attempts > 0 {
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// Round-robin replicas.
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self.round_robin += 1;
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let index = self.round_robin % addresses.len();
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let address = &addresses[index];
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// Make sure you're getting a primary or a replica
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// as per request. If no specific role is requested, the first
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// available will be chosen.
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if address.role != role {
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continue;
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}
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allowed_attempts -= 1;
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if self.is_banned(address, shard, role) {
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continue;
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}
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// Indicate we're waiting on a server connection from a pool.
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self.stats.client_waiting(process_id, address.id);
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// Check if we can connect
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let mut conn = match self.databases[shard][index].get().await {
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Ok(conn) => conn,
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Err(err) => {
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error!("Banning replica {}, error: {:?}", index, err);
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self.ban(address, shard);
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self.stats.client_disconnecting(process_id, address.id);
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self.stats
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.checkout_time(now.elapsed().as_micros(), process_id, address.id);
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continue;
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}
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};
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// // Check if this server is alive with a health check.
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let server = &mut *conn;
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let healthcheck_timeout = get_config().general.healthcheck_timeout;
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self.stats.server_tested(server.process_id(), address.id);
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match tokio::time::timeout(
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tokio::time::Duration::from_millis(healthcheck_timeout),
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server.query("SELECT 1"),
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)
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.await
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{
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// Check if health check succeeded.
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Ok(res) => match res {
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Ok(_) => {
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self.stats
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.checkout_time(now.elapsed().as_micros(), process_id, address.id);
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self.stats.server_idle(conn.process_id(), address.id);
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return Ok((conn, address.clone()));
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}
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// Health check failed.
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Err(_) => {
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error!("Banning replica {} because of failed health check", index);
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// Don't leave a bad connection in the pool.
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server.mark_bad();
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self.ban(address, shard);
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self.stats.client_disconnecting(process_id, address.id);
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self.stats
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.checkout_time(now.elapsed().as_micros(), process_id, address.id);
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continue;
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}
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},
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// Health check timed out.
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Err(_) => {
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error!("Banning replica {} because of health check timeout", index);
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// Don't leave a bad connection in the pool.
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server.mark_bad();
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self.ban(address, shard);
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self.stats.client_disconnecting(process_id, address.id);
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self.stats
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.checkout_time(now.elapsed().as_micros(), process_id, address.id);
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continue;
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}
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}
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}
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return Err(Error::AllServersDown);
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}
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/// Ban an address (i.e. replica). It no longer will serve
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/// traffic for any new transactions. Existing transactions on that replica
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/// will finish successfully or error out to the clients.
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pub fn ban(&self, address: &Address, shard: usize) {
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error!("Banning {:?}", address);
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let now = chrono::offset::Utc::now().naive_utc();
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let mut guard = self.banlist.write();
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guard[shard].insert(address.clone(), now);
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}
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/// Clear the replica to receive traffic again. Takes effect immediately
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/// for all new transactions.
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pub fn _unban(&self, address: &Address, shard: usize) {
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let mut guard = self.banlist.write();
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guard[shard].remove(address);
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}
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/// Check if a replica can serve traffic. If all replicas are banned,
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/// we unban all of them. Better to try then not to.
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pub fn is_banned(&self, address: &Address, shard: usize, role: Option<Role>) -> bool {
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let replicas_available = match role {
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Some(Role::Replica) => self.addresses[shard]
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.iter()
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.filter(|addr| addr.role == Role::Replica)
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.count(),
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None => self.addresses[shard].len(),
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Some(Role::Primary) => return false, // Primary cannot be banned.
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};
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debug!("Available targets for {:?}: {}", role, replicas_available);
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let guard = self.banlist.read();
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// Everything is banned = nothing is banned.
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if guard[shard].len() == replicas_available {
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drop(guard);
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let mut guard = self.banlist.write();
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guard[shard].clear();
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drop(guard);
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warn!("Unbanning all replicas.");
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return false;
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}
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// I expect this to miss 99.9999% of the time.
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match guard[shard].get(address) {
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Some(timestamp) => {
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let now = chrono::offset::Utc::now().naive_utc();
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let config = get_config();
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// Ban expired.
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if now.timestamp() - timestamp.timestamp() > config.general.ban_time {
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drop(guard);
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warn!("Unbanning {:?}", address);
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let mut guard = self.banlist.write();
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guard[shard].remove(address);
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false
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} else {
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debug!("{:?} is banned", address);
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true
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}
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}
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None => {
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debug!("{:?} is ok", address);
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false
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}
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}
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}
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/// Get the number of configured shards.
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pub fn shards(&self) -> usize {
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self.databases.len()
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}
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/// Get the number of servers (primary and replicas)
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/// configured for a shard.
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pub fn servers(&self, shard: usize) -> usize {
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self.addresses[shard].len()
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}
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/// Get the total number of servers (databases) we are connected to.
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pub fn databases(&self) -> usize {
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let mut databases = 0;
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for shard in 0..self.shards() {
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databases += self.servers(shard);
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}
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databases
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}
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/// Get pool state for a particular shard server as reported by bb8.
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pub fn pool_state(&self, shard: usize, server: usize) -> bb8::State {
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self.databases[shard][server].state()
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}
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/// Get the address information for a shard server.
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pub fn address(&self, shard: usize, server: usize) -> &Address {
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&self.addresses[shard][server]
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}
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}
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/// Wrapper for the bb8 connection pool.
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pub struct ServerPool {
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address: Address,
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user: User,
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database: String,
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client_server_map: ClientServerMap,
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stats: Reporter,
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}
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impl ServerPool {
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pub fn new(
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address: Address,
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user: User,
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database: &str,
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client_server_map: ClientServerMap,
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stats: Reporter,
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) -> ServerPool {
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ServerPool {
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address: address,
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user: user,
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database: database.to_string(),
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client_server_map: client_server_map,
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stats: stats,
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}
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}
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}
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#[async_trait]
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impl ManageConnection for ServerPool {
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type Connection = Server;
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type Error = Error;
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/// Attempts to create a new connection.
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async fn connect(&self) -> Result<Self::Connection, Self::Error> {
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info!(
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"Creating a new connection to {:?} using user {:?}",
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self.address.name(),
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self.user.name
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);
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// Put a temporary process_id into the stats
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// for server login.
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let process_id = rand::random::<i32>();
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self.stats.server_login(process_id, self.address.id);
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// Connect to the PostgreSQL server.
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match Server::startup(
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&self.address,
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&self.user,
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&self.database,
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self.client_server_map.clone(),
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self.stats.clone(),
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)
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.await
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{
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Ok(conn) => {
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// Remove the temporary process_id from the stats.
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self.stats.server_disconnecting(process_id, self.address.id);
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Ok(conn)
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}
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Err(err) => {
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// Remove the temporary process_id from the stats.
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self.stats.server_disconnecting(process_id, self.address.id);
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Err(err)
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}
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}
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}
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/// Determines if the connection is still connected to the database.
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async fn is_valid(&self, _conn: &mut PooledConnection<'_, Self>) -> Result<(), Self::Error> {
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Ok(())
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}
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/// Synchronously determine if the connection is no longer usable, if possible.
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fn has_broken(&self, conn: &mut Self::Connection) -> bool {
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conn.is_bad()
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}
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}
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